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What to Hunt โ€” Artifact Priority List

All 40 artifacts have uniform weight 8 in the base loot table (data/artifacts/loot_tables/artifact.json), giving ~2.5% each per roll. Some are dramatically better than others.

S-Tier โ€” chase these firstโ€‹

ArtifactEffectWhere to find
Cloud in a BottlePermanent double-jumpBase artifact pool, mob drops
Lucky Scarf+1 luckBase pool โ€” enables Luck Stacking
Running Shoes+speedBase pool
Antidote VesselImmune to many debuffsBase pool
Night Vision GogglesPermanent night visionBase pool
UmbrellaGlide + no fall damageBuried Treasure (weight 5)
SnorkelWater breathingBuried Treasure (weight 5)
FlippersSwim speedBuried Treasure (weight 5)

How to farmโ€‹

Method 1: Per-player chest exploitโ€‹

Use Lootr behavior (Loophole #7) โ€” every player gets a fresh copy of each chest:

  • Buried Treasure (25% chance per chest for artifact pool)
  • Village Toolsmith chest (artifacts inject)
  • Village Weaponsmith chest (artifacts inject)
  • Shipwreck Treasure (artifacts inject)
  • Mineshaft chests (Bat Backpack 5%)

Method 2: Hostile mob spawn-withโ€‹

From the Travelers Backpack mod data (also applies to Artifacts via similar injection):

  • Zombies, Skeletons, Endermen have 0.5% chance to spawn wearing an artifact
  • Aggressive culling of these mobs over time = passive artifact farming

Method 3: Villager tradesโ€‹

Some artifacts buyable from Wandering Trader or specific village professions via mod compatibility.

The Bat Backpack synergyโ€‹

If you don't have the Lucky Scarf yet, the Bat Backpack (from travelersbackpack) provides permanent Night Vision:

  • 5% chance in Mineshaft chests
  • 5% chance in Dungeon chests

This frees you from needing Night Vision Goggles โ†’ use that artifact slot for something else.

Artifact slot stackingโ€‹

You have trinkets-3.7.2 + accessories-fabric installed. Multiple ring/amulet/belt/back slots. Theoretically you can wear:

  • 4-6 rings (Jewelry mod)
  • 1-2 amulets
  • 1 belt (Antidote Vessel or Lucky Scarf)
  • 1 back (Cloud in a Bottle works in back slot)
  • 1 hat (Night Vision Goggles or Wizard Hat)
  • 1 boots (Running Shoes or Aqua Dashers)
  • 1 hand (Fire Gauntlet)

Stacking 10+ artifacts plus jewelry plus armor enchants = effectively a second armor set.