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The Sortilege Enchant Boost

Vanilla enchants secretly buffed 99-100x in your pack.

What it doesโ€‹

config/sortilege.json quietly multiplies certain vanilla enchantments far above their normal effect. Most players never notice.

The proofโ€‹

File: config/sortilege.json

"better_unbreaking": 100, // Unbreaking III is 100x more effective
"better_feather_falling": 99, // Feather Falling IV reduces fall dmg 99x
"better_fire_protection": 99, // Fire Protection IV reduces fire dmg 99x
"level_cap": 750, // max level raised from 30 โ†’ 750
"costs": [1, 3, 7] // enchant XP costs reduced

What this means in practiceโ€‹

EnchantVanillaYour pack
Unbreaking III~3-4ร— durability~300ร— durability (essentially infinite)
Feather Falling IV-48% fall dmg~99% reduction = no fall damage
Fire Protection IV-32% fire dmg~99% reduction = lava swimming

Enchantment slot overridesโ€‹

Same file:

"enchant_limiter": {
"default": 6, // 6 enchants per item by default
"overrides": {
"#prominent:limit_8": 8, // some items: 8 slots
"#prominent:limit_10": 10 // some items: 10 slots
}
}

Pack-specific armor tagged #prominent:limit_10 can hold 10 enchants. Look for these in artifact loot โ€” they're the items to stack with the Grindstone Dupe.

Death keep is OFFโ€‹

"keep_equipped": false,
"xp_keeping": { "enable": false }

Default behavior: you lose gear and XP on death. This is why Soulbound would be huge โ€” but check enabled_enchants:

"soulbound": false // disabled, can't be obtained

So all your god gear is at risk on death. Mitigation:

  • Carry a Totem of Undying (or stack with more-totems-mod)
  • Use wraith-waystones to teleport home before risky fights
  • The death-screen message shows coords (show_coordinates_on_death: true) โ€” write them down